PUBLICATIONS
This is a list of publications which were created by researchers.
Construction of Mixed Reality Story Environment Based on Real Space Shape
Publication Year: 2018
International Conference on Entertainment Computing(ICEC2018), pp.260-265, 2018.
Publication Year: 2018
Reorientation Method to Suppress Simulator Sickness in Home VR Contents Using HMD
Publication Year: 2018
International Conference on Entertainment Computing(ICEC2018), pp.228-234, 2018
Publication Year: 2018
Shopping Together: A Remote Co-shopping System Utilizing Spatial Gesture Interaction
Publication Year: 2018
20th International Conference on Human-Computer Interaction (HCI International 2018), HCI (3)
Publication Year: 2018
Interactive Point System Supporting Point Classification and Spatial Visualization
Publication Year: 2018
20th International Conference on Human-Computer Interaction (HCI International 2018), HCI (4), pp.78-89, 2018.
Publication Year: 2018
Overview of the SIGIR 2018 eCom Rakuten Data Challenge
Publication Year: 2018
Efficient Ontology-Based Data Integration with Canonical IRIs
Publication Year: 2018
Robustness of Rotation-Equivariant Networks to Adversarial Perturbations
Publication Year: 2018
Proceedings of the ICML 2018 Workshop on "Towards learning with limited labels: Equivariance, Invariance, and Beyond"
Publication Year: 2018
Phonetically Based Extraction of Japanese Synonyms from Rakuten Ichiba’s Item Titles
Publication Year: 2018
MLP–MomenT 2018: The Second Workshop on Multi-Language Processing in a Globalising World The First Workshop on Multilingualism at the intersection of Knowledge Bases and Machine Translation
Publication Year: 2018
JESC: Japanese-English Subtitle Corpus
Publication Year: 2018
The 11th International Conference on Language Resources and Evaluation (LREC 2018)
Publication Year: 2018
Dense ByNet: Residual Dense Network for Image Super Resolution
Publication Year: 2018
2018 IEEE International Conference on Image Processing (IEEE ICIP 2018)
Publication Year: 2018